CueTracks Terms of Use

Effective Date: 29 March 2026 · Version 1.1

1. Acceptance of Terms

By installing, accessing, or using any CueTracks application — including CueTracks Builder, CueTracks Player, CueTracks Editor, CueTracks Follower, CuePipe AI, or any related component (collectively, the "Software") — you ("User", "you", "your") agree to be bound by these Terms of Use ("Terms"). If you do not agree to these Terms in their entirety, you must not install or use the Software.

2. Nature of the Service

CueTracks is a music technology ecosystem developed by Riot Enterprises ("we", "us", "our"). The Software provides tools for audio analysis, video generation, lyric and chord display, broadcast coordination, and live performance assistance.

We are a tool maker. We do not create, own, license, or distribute the underlying musical works, lyrics, chord progressions, or other copyrighted content that you process through the Software. All content processed, generated, or displayed through the Software originates from materials supplied by you or on your behalf.

3. Permitted Use — Rehearsal and Stage Assistance

The real-time data overlays, lyric displays, chord charts, timing cues, and video outputs generated by the Software are intended exclusively for:

(a) Private rehearsal and practice;

(b) On-stage performance assistance — including confidence monitors, in-ear cueing, and band-member reference displays;

(c) Back-of-house technical coordination — including lighting cues, ProPresenter integration, and stage management; and

(d) Follower device displays — CueTracks Follower screens used by band members, worship teams, or technical crew to receive real-time performance data from a CueTracks Player or Broadcaster, where the display is visible only to the performing ensemble and crew.

These uses constitute non-public, functional reference displays. No additional synchronisation, mechanical, or public performance licences are required from you for these purposes, as no copyrighted content is being communicated to the public.

4. Public Display — Your Licensing Obligations

If you intend to display lyrics, chord charts, or any derivative visual content generated by the Software to a public audience — including but not limited to front-of-house screens, projected karaoke displays, livestreams, recorded broadcasts, or any communication to persons beyond the performing ensemble — you and/or the venue are solely and exclusively responsible for ensuring that all necessary rights, licences, and permissions are in place.

These may include, but are not limited to:

(a) Synchronisation licences from the relevant copyright holders or their authorised representatives;

(b) Mechanical reproduction licences where applicable;

(c) Public performance licences (e.g. ASCAP, BMI, SESAC, PRS for Music, APRA AMCOS, or the equivalent collecting society in your jurisdiction);

(d) Karaoke-specific display licences where required by applicable law; and

(e) Any other clearances mandated by the laws of the jurisdiction in which the public display occurs.

CueTracks does not grant, imply, or warrant any such rights. The Software is a tool; it does not confer any right to publicly display copyrighted material.

This obligation applies regardless of which CueTracks application is used for the display — including CueTracks Player, CueTracks Builder, CueTracks Editor, and CueTracks Follower. If a Follower device screen is positioned so that its contents are visible to a public audience, that constitutes public display and the licensing obligations above apply in full.

5. User Accountability

The CueTracks ecosystem is built to support musicians, worship teams, performers, and technical crews at every level — from bedroom practice to arena-scale production — in an accountable and legally responsible manner.

Every User bears personal accountability for their use of the Software:

(a) Content Creators — The User who generates content (e.g. processes audio tracks, creates cuecache files, or produces data-driven video) is responsible for ensuring that the source material is lawfully obtained and that any downstream use complies with applicable law.

(b) Content Operators — The User who initiates playback or broadcast of content (e.g. presses play, triggers a broadcast session, or displays output on any screen) is equally responsible for ensuring that the display and distribution of that content is lawful in the context in which it is used.

(c) Follower Users — The User who operates a CueTracks Follower device is responsible for ensuring that the display is not visible to a public audience unless appropriate synchronisation and display licences are in place for the venue and performance context.

Both the content creator, the content operator, and the follower user are independently and personally accountable.

6. Enforcement and Consequences

(a) CueTracks reserves the right to investigate any reported or suspected breach of copyright, synchronisation, or other intellectual property laws arising from the use of the Software.

(b) Upon substantiation of a breach — whether through third-party complaint, rights-holder notification, or our own investigation — CueTracks may, at its sole discretion and without prior notice:

(i) Permanently suspend or terminate the User's account;

(ii) Block, disable, or revoke access to the Software on all devices associated with the User;

(iii) Remove, quarantine, or disable any content (including cuecache files and generated videos) associated with the User across all devices within the CueTracks ecosystem; and

(iv) Report the breach to the relevant rights holders, collecting societies, or law enforcement authorities as appropriate.

(c) Enforcement actions apply to both the User who generated the infringing content and the User who publicly displayed or broadcast it. Where these are different persons, each may be subject to independent enforcement action.

(d) CueTracks is under no obligation to provide advance warning, a cure period, or an appeals process before taking enforcement action, although we may choose to do so at our discretion.

7. Intellectual Property

(a) The Software, including all source code, object code, design, architecture, branding, and documentation, is the intellectual property of Riot Enterprises and is protected by applicable copyright, trademark, and other intellectual property laws.

(b) Nothing in these Terms transfers ownership of the Software or any component thereof to you. Your right to use the Software is limited to the licence granted under your subscription or free-tier entitlement.

(c) Content that you supply to or generate through the Software remains your property (or the property of the respective rights holder). CueTracks does not claim ownership of User content.

(d) The Software contains proprietary data encoding, transport, and decoding technology — including the methods by which synchronisation data, musical metadata, MIDI information, and control signals are embedded into and decoded from standard media files — that is the subject of one or more patent applications filed in Australia and internationally ("Patent-Pending Technology"). This technology is patent pending. Nothing in these Terms grants you any licence under any patent, patent application, or other industrial property right held or applied for by Riot Enterprises or its principals.

(e) You must not, and must not permit any third party to:

(i) Reverse-engineer, decompile, disassemble, or otherwise attempt to derive the source code, algorithms, data structures, or encoding methods used by the Software, including but not limited to the methods by which data is embedded into, transported within, or decoded from media files;

(ii) Analyse, extract, or document the format, structure, or protocol of any data encoding embedded in media files produced by or used with the Software; or

(iii) Create, distribute, or commercialise any encoder, decoder, converter, or interoperable tool that replicates, emulates, or interfaces with the Patent-Pending Technology, without the prior express written consent of Riot Enterprises.

(f) The prohibitions in paragraph (e) apply regardless of the means used — including but not limited to pixel analysis, signal processing, binary inspection, machine learning, or any form of automated or manual reverse engineering — and regardless of whether the resulting implementation is identical to, or merely functionally equivalent to, the Patent-Pending Technology.

8. Voice Content — Personal Rights of Stephen Anning

(a) Definition — "Voice Content" means all audio recordings of the voice of Stephen Anning embedded in the Software as audio cue assets, including but not limited to spoken count-ins, section announcements, cue calls, and any other vocal samples. Voice Content constitutes a personal vocal performance and sound recording.

(b) Ownership — Voice Content is the personal intellectual property of Stephen Anning as an individual. It is not the intellectual property of Riot Enterprises Pty Ltd or any corporate successor. All rights, title, and interest in the Voice Content — including copyright in the sound recordings, performer's rights under Part IV of the Copyright Act 1968 (Cth), and all associated moral rights and personality rights — are reserved exclusively to Stephen Anning in his personal capacity.

(c) Limited Licence — By using the Software, you are granted a non-exclusive, non-transferable, non-sublicensable, revocable licence to hear the Voice Content solely as it plays during normal operation of the Software on your authorised devices. No other rights in the Voice Content are granted, implied, or transferred.

(d) Prohibited Uses — You must not, and must not permit any third party to:

(i) Extract, isolate, separate, copy, or download the Voice Content from the Software or its data files;

(ii) Redistribute, broadcast, publicly perform, stream, or make available the Voice Content by any means;

(iii) Use the Voice Content as input for any artificial intelligence, machine learning, voice synthesis, voice cloning, text-to-speech, or similar technology;

(iv) Create derivative works based on, or sample from, the Voice Content;

(v) Use the Voice Content for any commercial purpose outside the normal operation of the Software; or

(vi) Reverse-engineer the Software or its data files for the purpose of accessing the Voice Content.

(e) Liquidated Damages — The parties acknowledge and agree that:

(i) Unauthorised use of the Voice Content would cause Stephen Anning significant harm that is inherently difficult to quantify, including damage to his personal and professional reputation, loss of control over his vocal identity, and diminution of the commercial value of his voice;

(ii) For each distinct instance of unauthorised use of the Voice Content in breach of this Section, you agree to pay Stephen Anning personally the sum of AUD $50,000 as liquidated damages, representing a genuine pre-estimate of the loss that would be suffered and not a penalty;

(iii) Multiple distinct uses (including each separate publication, broadcast, distribution, AI training run, or derivative work) each constitute a separate instance for the purposes of this clause; and

(iv) All royalties, licence fees, damages, and other monetary compensation arising from any authorised or unauthorised use of the Voice Content are payable exclusively to Stephen Anning in his personal capacity and not to Riot Enterprises Pty Ltd.

(f) Injunctive Relief — You acknowledge that any breach of this Section would cause irreparable harm for which monetary damages alone would be an inadequate remedy. Stephen Anning shall be entitled to seek injunctive or other equitable relief from any court of competent jurisdiction, without the need to post a bond or prove actual damages, in addition to any other remedies available at law or in equity.

(g) Third-Party Beneficiary — Stephen Anning is an intended third-party beneficiary of this Section and may enforce its terms directly against any User in his personal capacity, independently of and in addition to any rights of Riot Enterprises Pty Ltd under these Terms.

(h) Survival — The rights and obligations under this Section survive any termination, expiration, or revocation of these Terms or your licence to use the Software.

9. Disclaimer of Warranties

THE SOFTWARE IS PROVIDED "AS IS" AND "AS AVAILABLE" WITHOUT WARRANTIES OF ANY KIND, WHETHER EXPRESS, IMPLIED, OR STATUTORY. TO THE FULLEST EXTENT PERMITTED BY LAW, WE DISCLAIM ALL WARRANTIES, INCLUDING BUT NOT LIMITED TO IMPLIED WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, NON-INFRINGEMENT, AND ACCURACY.

WE DO NOT WARRANT THAT:

(a) THE SOFTWARE WILL BE UNINTERRUPTED, ERROR-FREE, OR SECURE;

(b) THE LYRIC, CHORD, TIMING, OR OTHER DATA GENERATED BY THE SOFTWARE WILL BE ACCURATE OR COMPLETE; OR

(c) THE USE OF THE SOFTWARE WILL SATISFY ANY LEGAL REQUIREMENT, LICENSING OBLIGATION, OR THIRD-PARTY RIGHT.

IT IS YOUR SOLE RESPONSIBILITY TO VERIFY THE ACCURACY OF ANY OUTPUT AND TO OBTAIN ALL NECESSARY RIGHTS BEFORE USING THAT OUTPUT IN ANY CONTEXT.

10. Limitation of Liability

TO THE MAXIMUM EXTENT PERMITTED BY APPLICABLE LAW, RIOT ENTERPRISES AND ITS OFFICERS, DIRECTORS, EMPLOYEES, AND AGENTS SHALL NOT BE LIABLE FOR ANY INDIRECT, INCIDENTAL, SPECIAL, CONSEQUENTIAL, OR PUNITIVE DAMAGES, NOR FOR ANY LOSS OF PROFITS, DATA, GOODWILL, OR REPUTATION, ARISING OUT OF OR IN CONNECTION WITH YOUR USE OF OR INABILITY TO USE THE SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.

IN NO EVENT SHALL OUR TOTAL AGGREGATE LIABILITY FOR ALL CLAIMS ARISING OUT OF OR RELATING TO THESE TERMS OR THE SOFTWARE EXCEED THE GREATER OF: (A) THE AMOUNT YOU HAVE PAID TO US IN THE TWELVE (12) MONTHS PRECEDING THE EVENT GIVING RISE TO THE CLAIM; OR (B) ONE HUNDRED AUSTRALIAN DOLLARS (AUD $100).

11. Indemnification

You agree to indemnify, defend, and hold harmless Riot Enterprises and its officers, directors, employees, agents, and affiliates from and against any and all claims, liabilities, damages, losses, costs, and expenses (including reasonable legal fees) arising out of or in connection with:

(a) Your use of the Software;

(b) Your breach of these Terms;

(c) Your violation of any applicable law, regulation, or third-party right (including intellectual property rights); or

(d) Any content processed, generated, or displayed by you through the Software.

12. Privacy and Data

Your use of the Software is also governed by our Privacy Policy, which describes how we collect, use, and protect your personal data. By accepting these Terms, you also acknowledge and accept the Privacy Policy.

13. Modifications to These Terms

We may update these Terms from time to time. When we do, we will update the effective date and version number at the top of this document. Continued use of the Software after any such changes constitutes acceptance of the updated Terms. Material changes will require re-acceptance within the Software.

14. Governing Law and Jurisdiction

These Terms apply to your use of the Software worldwide, regardless of where you are located.

These Terms shall be governed by and construed in accordance with the laws of Queensland, Australia. Any disputes arising under or in connection with these Terms shall be subject to the exclusive jurisdiction of the courts of Queensland, Australia.

15. Severability

If any provision of these Terms is held to be invalid, illegal, or unenforceable by a court of competent jurisdiction, the remaining provisions shall continue in full force and effect. The invalid provision shall be modified to the minimum extent necessary to make it valid and enforceable while preserving its original intent.

16. Entire Agreement

These Terms, together with the Privacy Policy, constitute the entire agreement between you and Riot Enterprises with respect to the use of the Software, and supersede all prior or contemporaneous communications, proposals, and agreements, whether oral or written.

© 2026 Riot Enterprises. All rights reserved.